Wednesday, November 28, 2012

Bit of a tangent


For the past three months, I've been cobbling together a couple of graphics libraries and SDKs to allow me to make computer simulations that mimic natural processes.  I've gotten to the point I can make pretty neat raindrops. They wrap around the splash 'plate', so multiple copies of a master tile would lay together to make a larger pattern.  I can write the output of the simulation to a file that can be fed to a 3D printer. I hope to be making something physical out of this next year..

1 comment:

  1. Wonderful. Truly. I would like to buy a car made from this process, ok?

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